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1991-07-28
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released July 29, 1991
==== Author's Comments ===============================================
Creating Sound Effects 4 was a long and tedious process, which Bill
and I have spent many days, hours and weeks working on.
The results have been amazing ! The reviews coming in say:
"Would you have any objection to us using SOUNDFX4 on the Cover disk?"
-PC Today magazine
"I'm a computer game designer for Sierra On-Line. I'm working on a
new project right now and have need for a few PC sound effects."
-Sierra
=======================================================================
SOUND EFFECTS 4
┌─────────────────────────────────────┐
│ Special Utilities │
└─────────────────────────────────────┘
1) NOISE.EXE
Usage: NOISE [delay] [frequency] [frequency] [frequency] [...etc
NOISE ? displays the help screen
This program allows you to specify a delay, then as many frequencies
of tones you can fit on the command-line (127 chars).
NOISE now supports musical notes !
Notes are A-G, and are entered on the command-line instead of frequencies.
Examples: NOISE 100 A G D D B C G
NOSIE 300 A 202 G 453 A 295 1843
Notice that frequencies and notes may be combined !
2) RAND.EXE
Usage: RAND [range of random number] [delay]
RAND ? displays the help screen
Rand creates random tones dependent upon the maximum number you specify.
It "thinks up" a tone between 1 and your specified number.
The delay, of course, is how many milliseconds until the next tone is
played.
For interesting examples:
RAND 20000 200
RAND 10348 120
3) STOP#GO.EXE
Usage: STOP#GO [method] [frequency] [duration]
STOP#GO ? displays the help screen
Methods include:
1 - play frequency until key is pressed
2 - turn sound on and off as keys are pressed
3 - play non-stop frequency
4 - play frequency for "duration" specified above
5 - turn sound on and off, pausing "duration" before alternating
Press [ESC] anytime to abort program, and remember that
"duration" is in milliseconds
Examples: STOP#GO 1 600 plays a 600 frequency tone until any key
is pressed
STOP#GO 2 700 plays a 700 frequency tone, and when a key is
pressed, turns tone off.
When another key is pressed, turns tone back
on, and continues alternating ....
STOP#GO 3 700 plays a continuous 700 frequency tone
STOP#GO 4 700 200 plays the 700 frequency tone for 200 milliseconds
STOP#GO 5 700 20 toggles the 700 frequency tone
on and off for 20 milliseconds
between sets.
(sounds similar to an alarm !)
4) UP#DOWN.EXE
Usage: UP#DOWN [start-frequency]
UP#DOWN ? displays help screen
Use up and down arrows to increase or decrease
frequency, or press the number keys to make
the frequency {number X 100}. Press [ESC] anytime to quit
Experiment with the up/down arrow keys, and press the numbers 1-9
to create a frequency between 100 and 900.
┌─────────────────────────────────────────┐
│ Improvements over version 3 │
└─────────────────────────────────────────┘
MOST FILES CONVERTED TO SMALLER "COM" EXECUTABLES
RANDOM TONE GENERATOR
FREQUENCY PLAYER WITH DELAY OPTION PLUS MUSICAL NOTE CAPABILITY
PAUSABLE AND CONTROLLABLE SOUNDS
KEYBOARD/SOUND FREQUENCY INTERACTIONS
THE FOLLOWING ADDITIONS:
a) So.Exe
b) Pew.Com
c) No.Com
d) High.Com
e) Tt.Com
f) Final.Com
g) Booper.Com
h) Chirp.Com
i) No1.Com
j) Deadbird.Com
k) RAND.EXE
l) NOISE.EXE
m) UP#DOWN.EXE
n) STOP#GO.EXE
Registration for SOUNDFX4 is $5.00. This entitles you to one
free upgrade and special support for my products.
For a better deal, see the enclosed CATALOG.DAV file for a
diskfull of utilities for only $10.00. With this registration,
you receive many benefits and extras !
As always, questions or comments -->
DAVE SMITH
1104 Mason Dr.
Hurst TX 76053
CIS 71441,2723